Recent Game Reviews


Music maker Music maker

Rated 3.5 / 5 stars

Nice work!

Here are some ideas to make your work better:

- Add a synthesizer or two along with the other instruments;
- Allow the user to control the music's tone by adding a pitch button;
- Allow the user to contol the speed of the music by adding a tempo button.
- Not everyone would like an 8-beat loop, even if it's the most used or of your liking. You can allow the user to change it to a 4-beat loop, or to a 16-beat loop.
- That red square doesn't seem to go along with the music's rhythm.
- A piano keyboard would be nice;
- There should be different types of each instrument. For example, instead of having a bar for snare and another for snare2, you can arrange them in a list, but in the same bar, and the user would select it by clicking on an arrow.
- The idea of saving your work using a binary system doesn't seem that catchy. As each line of binary numbers represents one instrument, I have 2 ways of building my music. You can, for example, build a way to save the music by storing a save file on the user's computer, and add a few save slots so that the user can load the music without copying/pasting the binary code.

Here's what I made while writing this review:

10001000100010001000100010001000
10010010010100001001001001010101
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
00000000000000000000000000000000
10010101010100100110100101010001
00000000000000000000000000000000
00010101010100101101101101101100
10000000000000000000000000000000
00100010001000100010001000100101

Keep up with your work!


People find this review helpful!
MicroGameX responds:

Thank you

Recent Audio Reviews


Interotaku - Collide Interotaku - Collide

Rated 4.5 / 5 stars

Great song!

The track is very active in terms of elements. However, there is a fallback that puts the song down: The frequencies. A major part of the song escapes from the headphones. When I put my headphones at a certain distance, I can hear the high frequencies very loudly.

Try to preserve the song elements more inside the headphones and don't let them escape through them. Pressure your headphones into your ears and you'll notice a decent change.
If you manage to do so, you won't hear much when you distance from the headphones, which means that the song, as a whole, is accommodated inside them.

Cheers!


People find this review helpful!

Lost in Emotion Lost in Emotion

Rated 5 / 5 stars

Starting from 0:23 to 0:43 (specially the synth exactly at 0:40) was an EPIC composition! The vocals are top notch in this specific part.
It has been a while since I heard something like this. Keep going, man!



Malfunction Malfunction

Rated 5 / 5 stars

I can't stop listening to this song. The beat sequence is addictive and sounds good to my ears, which makes it kind of particular for a Dubstep song.
I'd love to hear more of this kind of tracks. Keep it going, man!


People find this review helpful!
CowardlyLion responds:

Thank you! I'll be sure to keep making tunes and hopefully you'll enjoy my future tracks to the same extent, if not more.